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GL++
0.1
OpenGL API C++ Wrapper
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This is the complete list of members for glpp::global_uniform, including all inherited members.
| array_stride() const | glpp::uniform | |
| global_uniform(program *pprog, const std::string &name, name_type uni_index, location_type location) | glpp::global_uniform | protected |
| is_row_major() const | glpp::uniform | |
| location() const | glpp::global_uniform | inline |
| location_type typedef | glpp::global_uniform | |
| m_gl_location | glpp::global_uniform | protected |
| m_gl_name | glpp::named_object< GLuint > | protected |
| matrix_stride() const | glpp::uniform | |
| mp_program | glpp::uniform | protected |
| name_type typedef | glpp::named_object< GLuint > | |
| noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |
| noncopyable(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
| object_name() const | glpp::named_object< GLuint > | inline |
| offset() const | glpp::uniform | |
| operator=(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
| owner_block() const | glpp::uniform | |
| owner_program() const | glpp::uniform | inline |
| program class | glpp::global_uniform | friend |
| set1d(GLdouble v1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set1f(GLfloat v1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set1i(GLint v1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set1ui(GLuint v1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2d(GLdouble v1, GLdouble v2) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2d(const GLdouble *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2f(GLfloat v1, GLfloat v2) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2f(const GLfloat *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2i(GLint v1, GLint v2) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2i(const GLint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2ui(GLuint v1, GLuint v2) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set2ui(const GLuint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3d(GLdouble v1, GLdouble v2, GLdouble v3) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3d(const GLdouble *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3f(GLfloat v1, GLfloat v2, GLfloat v3) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3f(const GLfloat *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3i(GLint v1, GLint v2, GLint v3) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3i(const GLint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3ui(GLuint v1, GLuint v2, GLuint v3) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set3ui(const GLuint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4d(GLdouble v1, GLdouble v2, GLdouble v3, GLdouble v4) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4d(const GLdouble *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4f(GLfloat v1, GLfloat v2, GLfloat v3, GLfloat v4) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4f(const GLfloat *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4i(GLint v1, GLint v2, GLint v3, GLint v4) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4i(const GLint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4ui(GLuint v1, GLuint v2, GLuint v3, GLuint v4) (defined in glpp::global_uniform) | glpp::global_uniform | |
| set4ui(const GLuint *pv, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2x3d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2x3f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2x4d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat2x4f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3x2d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3x2f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3x4d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat3x4f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4x2d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4x2f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4x3d(const GLdouble *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| setmat4x3f(const GLfloat *pm, bool transpose=false, size_t count=1) (defined in glpp::global_uniform) | glpp::global_uniform | |
| size() const | glpp::uniform | |
| type() const | glpp::uniform | |
| uniform(program *pprog, const std::string &name, name_type uniform_index) | glpp::uniform | protected |
| var_name() const | glpp::uniform | inline |
| ~noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |