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GL++
0.1
OpenGL API C++ Wrapper
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This is the complete list of members for glpp::shader, including all inherited members.
| compile() | glpp::shader | |
| info_log() const | glpp::shader | |
| initialize() | glpp::shader | protected |
| is_compiled() const | glpp::shader | |
| m_gl_name | glpp::named_object< GLint > | protected |
| m_source | glpp::shader | protected |
| m_type | glpp::shader | protected |
| name_type typedef | glpp::named_object< GLint > | |
| noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |
| noncopyable(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
| object_name() const | glpp::named_object< GLint > | inline |
| operator=(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
| shader(shader_type type, const std::string &source) | glpp::shader | |
| source() const | glpp::shader | inline |
| source() | glpp::shader | inline |
| type() const | glpp::shader | inline |
| ~noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |
| ~shader() | glpp::shader |