GL++
0.1
OpenGL API C++ Wrapper
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This is the complete list of members for glpp::shader, including all inherited members.
compile() | glpp::shader | |
info_log() const | glpp::shader | |
initialize() | glpp::shader | protected |
is_compiled() const | glpp::shader | |
m_gl_name | glpp::named_object< GLint > | protected |
m_source | glpp::shader | protected |
m_type | glpp::shader | protected |
name_type typedef | glpp::named_object< GLint > | |
noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |
noncopyable(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
object_name() const | glpp::named_object< GLint > | inline |
operator=(noncopyable &) (defined in glpp::noncopyable) | glpp::noncopyable | |
shader(shader_type type, const std::string &source) | glpp::shader | |
source() const | glpp::shader | inline |
source() | glpp::shader | inline |
type() const | glpp::shader | inline |
~noncopyable() (defined in glpp::noncopyable) | glpp::noncopyable | inline |
~shader() | glpp::shader |