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0.1
OpenGL API C++ Wrapper
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glpp::uniform_block Member List
This is the complete list of members for
glpp::uniform_block
, including all inherited members.
bind_to_point
(GLuint point)
glpp::uniform_block
block_name
()
glpp::uniform_block
inline
data_size
() const
glpp::uniform_block
get_binding_point
() const
glpp::uniform_block
is_referenced_by_fragment_shader
() const
glpp::uniform_block
is_referenced_by_geometry_shader
() const
glpp::uniform_block
is_referenced_by_vertex_shader
() const
glpp::uniform_block
m_block_name
glpp::uniform_block
protected
m_gl_name
glpp::named_object< GLuint >
protected
m_info_fetched
glpp::uniform_block
protected
m_size
glpp::uniform_block
protected
m_type
glpp::uniform_block
protected
mp_program
glpp::uniform_block
protected
name_type
typedef
glpp::named_object< GLuint >
noncopyable
() (defined in
glpp::noncopyable
)
glpp::noncopyable
inline
noncopyable
(noncopyable &) (defined in
glpp::noncopyable
)
glpp::noncopyable
object_name
() const
glpp::named_object< GLuint >
inline
operator=
(noncopyable &) (defined in
glpp::noncopyable
)
glpp::noncopyable
owner_program
() const
glpp::uniform_block
inline
program
class
glpp::uniform_block
friend
query_info
()
glpp::uniform_block
protected
total_active_uniforms
() const
glpp::uniform_block
uniform_block
(const program *pprog, const std::string &name, name_type bid)
glpp::uniform_block
protected
~noncopyable
() (defined in
glpp::noncopyable
)
glpp::noncopyable
inline
Generated on Tue Aug 27 2013 15:30:36 for GL++ by
1.8.1.2