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GL++
0.1
OpenGL API C++ Wrapper
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Manage in-GPU buffers. More...
Classes | |
| struct | glpp::buffer |
| A general object for unformatted linear memory allocated by the OpenGL context. More... | |
| struct | glpp::frame_buffer |
| Object representing a framebuffer. More... | |
| struct | glpp::render_buffer |
| Buffer that can be attached to a frame_buffer as an output target. More... | |
| struct | glpp::texture |
| Object that represents an in-GPU texture. More... | |
| struct | glpp::vertex_array |
| Object to handle a vertex array object. More... | |
Manage in-GPU buffers.
OpenGL uses various buffers. Each one is optimized for a specific usage.