GL++
0.1
OpenGL API C++ Wrapper
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Public Member Functions | |
void | activate () |
Activate this texture unit (deactivate previous one) | |
bool | is_active () const |
Check if this texture unit is the active. | |
void | bind_texture (const texture &tex) |
Bind a texture on this unit. | |
void | unbind_texture (texture_type tex_type) |
Unbind any texture from a specific target. | |
Public Member Functions inherited from glpp::named_object< GLenum > | |
name_type | object_name () const |
Return the name of object (handle) | |
Public Member Functions inherited from glpp::noncopyable | |
noncopyable (noncopyable &) | |
noncopyable & | operator= (noncopyable &) |
Protected Member Functions | |
texture_unit_t (context &ctx, GLenum name) |
Protected Attributes | |
context & | m_ctx |
Protected Attributes inherited from glpp::named_object< GLenum > | |
GLenum | m_gl_name |
Stored object name. |
Friends | |
class | context |
Additional Inherited Members | |
Public Types inherited from glpp::named_object< GLenum > | |
typedef GLenum | name_type |
Type of the name. |
bool glpp::texture_unit_t::is_active | ( | ) | const |
Check if this texture unit is the active.
Check if this texture unit is active.